ALL FOR ONE (
allforevil) wrote in
mymemacademy2019-06-01 10:47 am
TEST DRIVE

Welcome, one and all.
You wake up in a broken down building. Cold, hungry, and a little dirty from the dusty floor. Of course, it's nowhere you recognize and you're bound to be confused and scared.. but no worries. You're not alone.
Loud music can be heard through the broken windows and if you happen to look outside to see where it's coming from, you'll see a bright, lit-up carnival within walking distance. A few blocks down the street. You might even catch sight of another stranger walking towards the only source of life able to be seen in this destroyed city, and if that's not enough to entice you.. maybe the smell of fried and sweet carnival food will.
Either way, when you arrive at the front gates you're greeted with an info booth to the left, and a ticket booth to the right. The information booth has envelopes with the sign "take yours" next to the stack. They're sorted alphabetically and have a bunch of strangers names on them.. but one is definitely yours. Upon opening the envelope, you'll find a pamphlet inside describing your newfound power-- your Quirk, as they call them here. It tells you what it is, and gives you a very basic rundown of how to use it. It's up to you to make it yours, and figure out how you want to use it. Or if you're even going to use it at all.
In the ticket booth, there's a sign in the window that says "Admission is free." You're free to walk in without having to pay, and enjoy yourself to the fullest.
You might want to. It's the last happy moment you'll have in your life.
the games.
It's a carnival, so of course there's plenty of rigged games to test your skills and maybe even win a prize or two. From a shooting range with all the targets being wood cut outs of a superhero, to an old fashioned "throw the ball at this totally not superglued stack of cups to win a prize" game, you'll find an assortment of things to do and fun to have. Every game has a sign somewhere around the stand that reads: REMEMBER: CHEATERS ARE WINNERS. There's a man at every single stall in this park as well and it's always the same guy. Odd, that. Maybe he has 20 twin brothers, or maybe it's something to do with his Quirk?
Either way, games cannot be won without the use of your Quirk. This place is.. sort of like a testing ground, if you will. Get creative with the ways you want to win your prize or if you're a straight laced kind of fellow, just keep failing over and over until you get bored.
The games are as follows:
Shooting Gallery (every target is a different cut out of that one hero, but it's not rigged. The guns are.. extremely realistic. And so is the blood that shoots out of the wood targets...? (it's paint))
Ski-Ball (no matter where you throw them, the balls always seem to go into the "0" hole.)
Ring Toss (The rings won't go around the sticks even with a perfect throw.)
Strength Test (Normal strength won't work here. This is especially good for those with Quirks that make them physically stronger.. or you could just throw a projectile at the bell to win.)
Balloon Darts (Every balloon has a picture of some kind of hero printed on it. This and the All Might shooting gallery aren't rigged.)
Horse Race (The guns won't shoot water, so you'll have to get creative with how to move your horse across the track.)
Ball Throw (Glued to the table. But... if you just destroy the cups, that will count as a win.)
Duck Pond (Just a normal duck pond game. Is there anything more rigged than pure luck?)
These aren't your typical carnival games either. Each prize you win is a ticket, rather than a physical prize. And those tickets can be refundable at the Prize Booth! Though.. it might be better to just let yourself lose than bother with these prizes.
Maybe.
the food.
We'll get to the prizes in a moment, because what's more important is that rumbling in your tummy and the smell of curly fries in the air that'll satisfy that hunger of yours.
...except everything is. Well. It certainly Is. It's all free, but it might be hard to take in what you're about to eat.
MENU:
THE SWEETS CONCESSION:
"BLEEDING HEART CREAM PUFFS" - They're red, they're fluffy, and they're.. beating? These cream puffs look about as realistic as you can possibly get with baked goods, with a bright red cream filling that oozes out with every bite.
"BONE PRETZEL RODS" - They're pretzel rods covered in white chocolate, shaped to make them look like realistic human bones. Maybe.. too realistic..
"BRAIN CUPCAKE" - Little brains made with red velvet and raspberry filling. Delicious yet terrifying.
"ELEPHANT'S EAR" - ........it's an actual elephant ear. Don't. Eat that one.
SAVORY STALLS:
"SAUSAGE LINKS" - You think this will be just one or two, don't you? You weren't prepared for an entire basket of 20 sausage links and ketchup, purposefully put together to look like bleeding intestines.. were you?
"HOTDOG FINGERS" - Are they actually hot dog? Or actually fingers? It's really hard to tell with the mastery of the carving and technique put into cooking these.. but they sure are delicious!
"HAND BURGER" - Burger in the shape of a hand. Yep. That's literally it.
"MEAT TWINKIES" - You might be asking yourself... what is a meat twinkie? Do I want to know? It sounds horrifying, like something that should have never been invented and yet. When you ask for one................. you're simply handed a corn dog on a stick.
BEVERAGES
"BLOOD" - Of course this would be an option. Of course it would. You have the choice between choosing real blood or the fake version, which is a lovely mix of tomato and strawberry juice, with a hint of lemon.
"THE TERRIFYING AND OTHERWORLDY BEVERAGE THAT SOME HAVE COME TO KNOW AS.. COCA-COLA" - Does this really need a description?
(Feel free to make up any other creepy foods/beverages for your characters to try out!)
the prize counter.
Ah, finally.. prizes. Just what you've been waiting for, right? The prize booth is a stand in the back of the carnival, with another one of the same guy standing behind it ominously. You can see what kind of prizes are in store for you from afar, and if you turned your back to them.. I wouldn't blame you.
Because, you see, hanging from the ceiling, stacked on shelves, or hanging up on the wall behind the clerk at the prize counter are countless weapons. Guns, knives, grenades, swords.. anything you can think of. They all have a ticket number next to them, indicating how much they're worth, and they're intimidatingly real. Why would someone be crazy enough to just.. give such awful things away? What kind of person would even do that?
..maybe the same person who kidnapped a bunch of people, gave them super powers, and forced them to attend a carnival.
It's not all bad, though! There's one prize that's very much unlike the others that might catch your eye. A gold box sitting neatly on the counter, simply labeled "Home." The price is 1000 tickets for that one.. and most of the games run at about 100 tickets each win. If you want to see what that prize might be, you better start cheating fast-- before someone wins it first.
ooc.
And that's it! This is the tdm prompts I've written up for you guys, and I've intentionally set it out of the school and the actual murdergame setting to save those interactions and such for the game for real. If you have any questions, leave them in the question thread below and I'll get to you as soon as I can! Remember to check the FAQ and Application pages with information regarding "Quirks" and how to make one for your own character!
And as for the "Home" prize, it's simply an item from home. Any character can win it as it will be restocked as often as it's won, and if you decide to apply after playing on the TDM, the carnival will be game canon (barring retcons of characters who aren't in the game when it starts) so you may keep that item into the actual game upon opening. It's basically a free regain of any item you'd like from their home! If it's too big to fit in a box, it'll be a picture of it and they'll be directed to an area behind them where the real prize is waiting for them.
This is also your orientation and your introduction to the setting, ICly. So welcome to the fun. (NOTE: This was going to be game canon but I realized there's a problem aka characters interacting for voice testing or just to have fun on the TDM who also are not apping. That's a problem because It'd be weird to start people off with retconned memories of certain conversations so instead! This is just a fun TDM to do whatever you'd like! I'll post a different orientation log when the game starts!)

balloon darts!
You are talented at throwing darts.
[He's so good at ice breakers isn't he? Please ignore the fact that he's a decade older than her (actually more, since he doesn't know the age fuckery stuff), he only has good intentions here.]
some mgrp spoilers implied in this thread
She'll still pause and blink at his ice breaker though. It's not that being praised is that strange, but when has that happened just out of the blue... at least not since she met Nemurin, she supposes.]
Do you think so? ...I'm not sure I could hit a moving target... but it's good to have found another strength.
[turning into a magical girl with her quirk is nothing close to the level of power she's used to, after all.]
no subject
[Is it praise? Sort of. Ango is also curious if Swim Swim is using her quirk to hit so many balloons, given the message everyone had been given.
Speaking of which, Ango will subtly investigate by picking up one of Swim Swim's darts and looking it over. On the outside it may look like he is just inspecting the dart for a second or two, but in reality he is using his quirk to 'see' the object's past. Presumably there's no signs of tampering with the darts, though, so after a moment he speaks again.]
It shows precision in throwing and aiming.
[Then he throws the dart, but his attempts end with no popped balloons as the dart slips between two of them and hits the dartboard instead.]
no subject
Oh, you missed... so that's what you meant.
[She considers the talent for a moment, then.]
Maybe that 'quirk' is helping, since I changed into my magical girl self.
[she's just being blunt about that aspect since magical girls are at least heard of well enough on the net and urban legend sites. Even if he wouldn't forget about it the way a normal person typically would after talking to her, they all have them, so.]
no subject
The information about her quirk, however, is interesting.]
Oh? Your quirk turns you into a magical girl?
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[she's glancing back at the darts in his hands, wondering what was funny as she continues.]
I'm not as strong as I was... but my physical abilities may still be at the top for a human girl.
no subject
[He thinks, at least. He doesn't watch magical girl anime, he doesn't know.]
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[She considers him for a moment, though, before deciding to make an observation here.]
You believed me very easily, when I said I was already a magical girl... most adults don't...
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All that power... where does it come from?
no subject
[It's not quite as horrible as powers in MGRP are, at least. Also, Ango sees no harm in sharing. His job in his world is to help ability-users integrate into society, so.]
no subject
[if it's so rare and he still knows this much about it, this seems like a good guess.]
no subject
[No point in hiding it, especially not at 'quirk school' or whatever this place is.]
It isn't flashy or good for fighting, so I just work for the government. It's a little boring, unfortunately. Not what someone might expect from a person with a power.
no subject
Are you ... embarrassed?
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[He hadn't felt like that before, but here where powers do matter and his isn't particularly useful for the tasks they have been given? Yeah, he's feeling it.]
no subject
I see.... though I'd rather use my power to be a magical girl like this, I can be something even stronger if I want.
[a beat, as she tries to figure out how to approach this. She raises her voice just a little louder than her typical hush.]
If you truly cannot fend for yourself in this place... then become my subordinate.
no subject
...pardon?
[It catches him so off-guard, he has no idea how to properly respond to it yet.]
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My strategies for these... do not work without numbers. But an organization is worthless without a leader. That is why I will be the leader and you, the follower.
Do you understand now?
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However, despite the perceived danger, nothing changes on the outside. Ango is a master of poker faces, and he doesn't betray those emotions at all. In fact, he seems more like a curious-but-willing ally. It's safer that way, he thinks.]
Not that I am opposed to the idea, but do you have the qualifications to lead? Past leadership experience, for example?
[Because even as they appear now, he does look much older than her.]
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[Swim Swim says this with a completely straight face, the straight face that she has had this entire conversation. Her poker face is as unbeatable as Lady Gaga's. She has told him.... all that he needs to know.]
no subject
1: He is talking to a magical girl.
2: They are both in a situation where they are in the care of someone who totally looks like a villain.
3: Ango is without his resources or his allies, both of which he needs to have any kind of advantage in an unfavorable situation.
4: This girl, who probably does have the ability to overpower him since his ability is only useful for gathering information, is insisting that he be her subordinate.
5: He has no way of knowing if she is dangerous or not just yet.
6: He needs to survive long enough to figure out "what the fuck is going on" and "How do I get home".
Hm.]
I have no objections, then.
[Yep. Easy choice here. He can get the hell out of dodge later if need be, but for now he can play the part of willing subordinate. Honestly, he's worked for worse bosses in the past.]
no subject
Then, thank you for joining me. I will show you soon how it was the right choice.
[She's picking the darts up again to pop more balloons. A silence full of popping goes on for a good minute before she realizes she should probably start with some orders.]
... For now, our mission will be to increase our numbers. Please let me know about candidates to consider.
[pop. pop. pop.]
no subject
Very well. I will go scout out the rest of the carnival and see who may be a potential ally.
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[Swim appreciates his obedience! Although, it may mean he simply fears her right now. That's not good, she thinks. She should attempt to instill admiration as well, with her knowledge and strength.]
Before you go, I want to tell you one thing. Since those with powers are born with them in your world, you may not know this. But, someone who grant others power... is not a sign of good things to come. The last time this happened, it was in order to provoke killing among the group...
That's why... I want us to be careful from the very start. If you come across danger, find me immediately. I will protect my team. I will be at the prize counter shortly.
[so if he wondered why she's so messed up there she go!! But she also can't send him off without one more thing.]
What name can I call you?